Hello! I am Aidan Todd, a composer for media, producer, multi-instrumentalist, and educator based in Boston, Massachusetts.

I am from the greater Philadelphia area, Pennsylvania, where I was born and raised. My love of music was fostered from a young age, with the guidance of many musical family members and mentors. I began taking percussion lessons at 8,  playing throughout my school years in concert bands, orchestras, drumlines, percussion ensembles, big bands, musical theater pits, as well as my own bands and side projects. I struggled a lot through my time in school, I often found it hard to fit in as well as connect; music became my primary outlet to express myself and find community amongst fellow musicians. Some of my greatest friendships have been made through music, and I hope to give back to the world the joy of music that it has given to me.

My main sources of inspiration come from soundtracks for video games and film, as well as classical music. Writing music became a passion for me in high school, as I discovered the soundtrack to the game Chrono Trigger, which forever changed the way I saw music in games. Not only could this music both inform and immerse within the gameplay, but it could stand alone as beautiful and moving art.

Game composers such as Koji Kondo (Legend of Zelda), Yasunori Nishiki (Octopath Travel), Nobuo Uematsu (Final Fantasy), David Wise (Donkey Kong Country), Christopher Larkin (Hollow Knight) have all been huge influences for me. Film Composers such as Joe Hisaishi (Studio Ghibli’s Spirited Away, Howl’s Moving Castle, etc.) and Shiro Sagisu (Evangelion series), and of course John Williams have all acted as guiding voices for my compositional voice as well. Besides music for media, classical music has been a tremendous influence - specifically Maurice Ravel, Claude Debussy, Gustav Holst, Philip Glass, as well as the master works of J.S Bach, Mozart, Tchaikovsky, etc.
In 2018, I got accepted into Berklee College of Music in Boston. I studied and graduated with a degree in Contemporary Writing and Production. This program was a mix of composition and music production, ranging from classical orchestrations, small chamber ensembles, big bands, to full pop productions.

I am so thankful and fortunate to have had the pleasure of working on several games while in school as a full time student, working on “Farmer’s Life” (2021) as well as “Echo of the Last Light” (2023). These project were joys to work on, with wonderful development teams. I have recently completed work for the game “Clockwork Conundrum” (2023) and I am continuing to work on new and exciting projects!

It is my passion to tell stories through music; if you would ever have a story to tell, please get in touch! Don’t be a stranger, I would love to make your story a reality!